Posts

Showing posts from February, 2018

I hate Unity

Alright, so I've decided to bail on using Unity. It's a pain in the butt and, from my experience at least, the games have large file sizes and poor performance. I've decided to try using Java and LWJGL 3. So far it's been going pretty good. I don't have any pictures yet, mainly because I'm just learning how to create the window and rendering system with LWJGL, GLFW, and OpenGL. I don't know if anyone is reading this but I just wanted to update anyone reading. LOL.